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Integrations
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Rocket.Chat supports webhooks to integrate tools and services into the platform to ease your everyday workflows. Webhooks are simple event notifications via HTTP POST. This way, any webhook application can post a message to a Rocket.Chat instance and much more.
With scripts, you can point any webhook to Rocket.Chat and process the requests to print customized messages, define the username and avatar of the message user, and change the channel for sending messages. You can also cancel the request to prevent undesired messages.
Available integrations
Incoming webhook: Let an external service send a request to Rocket.Chat to be processed.
Outgoing webhook: Let Rocket.Chat trigger and optionally send a request to an external service and process the response.
By default, a webhook is designed to post messages only. The message is part of a JSON structure, which has the same format as that of a Rocket.Chat message.
If you would like more power and control over various features of Rocket.Chat, aside from sending and receiving messages, take a look at Rocket.Chat Apps.
Incoming webhook script
ES2015 / ECMAScript 6 scripts can handle Webhooks to process the request, print customized messages, or cancel the request to prevent undesired messages.
Create a new incoming webhook
To create a new incoming webhook:
Navigate to Administration > Workspace > Integrations.
Click New at the top right corner.
Switch to the Incoming tab.
Turn on the Enabled toggle.
Name: Enter a name for your webhook. The name is optional; however, providing a name to manage your integrations easily is advisable.
Post to Channel: Select the channel (or user) where you prefer to receive the alerts. It is possible to override messages.
Post as: Choose the username that this integration posts as. The user must already exist.
Alias: Optionally enter a nickname that appears before the username in messages.
Avatar URL: Enter a link to an image as the avatar URL if you have one. The avatar URL overrides the default avatar.
Emoji: Enter an emoji optionally to use the emoji as the avatar. Check the emoji cheat sheet here.
Turn on the Script Enabled toggle.
Paste your script inside the Script field.
Save the integration.
Use the generated Webhook URL to post messages to Rocket.Chat.
Script details
The Rocket.Chat integration script should be written in ES2015 / ECMAScript 6. The script requires a global class named Script, which is instantiated only once during the first execution and kept in memory. This class contains a method called process_incoming_request, which is called by your server each time it receives a new request. The process_incoming_request method takes an object as a parameter with the request property and returns an object with a content property containing a valid Rocket.Chat message, or an object with an error property, which is returned as the response to the request in JSON format with a Code 400 status.
A valid Rocket.Chat message must contain a text field that serves as the body of the message. If you redirect the message to a channel other than the one indicated by the webhook token, yyou can specify a channel field that accepts room id
or, if prefixed with "#"
or " @
", channel name or user, respectively.
You can use the console methods to log information to help debug your script. More information about the console can be found here. To view the logs, navigate to Administration > Workspace > View Logs.
/* exported Script */
/* globals console, _, s */
/** Global Helpers
*
* console - A normal console instance
* _ - An underscore instance
* s - An underscore string instance
*/
class Script {
/**
* @params {object} request
*/
process_incoming_request({ request }) {
// request.url.hash
// request.url.search
// request.url.query
// request.url.pathname
// request.url.path
// request.url_raw
// request.url_params
// request.headers
// request.user._id
// request.user.name
// request.user.username
// request.content_raw
// request.content
// console is a global helper to improve debug
console.log(request.content);
return {
content:{
text: request.content.text
// "attachments": [{
// "color": "#FF0000",
// "author_name": "Rocket.Cat",
// "author_link": "https://open.rocket.chat/direct/rocket.cat",
// "author_icon": "https://open.rocket.chat/avatar/rocket.cat.jpg",
// "title": "Rocket.Chat",
// "title_link": "https://rocket.chat",
// "text": "Rocket.Chat, the best open source chat",
// "fields": [{
// "title": "Priority",
// "value": "High",
// "short": false
// }],
// "image_url": "https://rocket.chat/images/mockup.png",
// "thumb_url": "https://rocket.chat/images/mockup.png"
// }]
}
};
// return {
// error: {
// success: false,
// message: 'Error example'
// }
// };
}
}
To test if your integration works, use curl to make a POST request to the generated webhook URL.
curl -X POST \
-H 'Content-Type: application/json' \
--data '{
"emoji": ":smirk:",
"text": "Example message",
"attachments": [
{
"title": "Rocket.Chat",
"title_link": "https://rocket.chat",
"text": "Rocket.Chat, the best open source chat",
"image_url": "link-to-an-image",
"color": "#764FA5"
}
]
}' \
https://your-webhook-url
Outgoing webhook script
You can utilize scripts to process all messages from a channel and modify how Rocket.Chat creates or cancels the request. You can either cancel the request and return a message or take no action. Additionally, you can create another request within the script using the HTTP global helper. When a response is received from the request, it executes the script, calling another method that allows you to process the response, similar to incoming webhooks. To create a new outgoing webhook, follow these steps.
Create a new outgoing webhook
To create a new outgoing webhook:
Navigate to Administration > Workspace > Integrations.
Click + New in the top right corner.
Switch to the Outgoing tab .
Event Trigger: Select the type of event that triggers this outgoing webhook integration.
Turn on the Enabled toggle.
Name: Enter a name for your webhook.
Channel: Enter the channel to listen to.
Trigger Words: If your event trigger is Message Sent, enter the words that should trigger this webhook separated by commas.
In the URLs field, enter the URL called for each request. You can modify this URL inside the script.
Post as: Enter the username that this integration posts as. This field is optional.
Alias: Enter a nickname that appears before the username in messages.
Avatar URL: Optionally enter an image URL as the avatar for each message the webhook posts.
Emoji: Optionally enter an emoji to use as an avatar.
Token: Enter a token to verify authorized webhook calls. The token is optional but essential to avoid cross-site request forgery (CSRF) or replay attacks.
Turn on Script Enabled.
Select the Script Sandbox of your choice
Paste your script inside the Script field.
Save your integration.
Script details
The script should be in ES2015 / ECMAScript 6. The script expects a global class called Script. This class is instantiated once, only on the first execution, and kept in memory. The class has a method called prepare_outgoing_request
, called in the configured channel for the event triggers:
Message Sent: Called in the configured channel when the message starts with any Trigger Words.
File Uploaded: Called when any file is uploaded in the configured channel.
Room Archived: Called when a room is archived.
Room Created: Called when a room is created.
User Joined Room: Called when a user joins the channel.
The prepare_outgoing_request
method returns an object with at least url and method properties. You can also change the request object and replace it. It is possible to return nothing and cancel the request or return a message.
The Script class includes another method called process_outgoing_response
, which is invoked for every request response. This method accepts an object as a parameter containing two properties: request (the object returned by the previous method) and response. The process_outgoing_response
method can return:
nothing to continue with the default processing
false to stop the process
an object with the content property that contains a valid Rocket.Chat message.
The example script sends commands such as issues, comments, and pull requests to GitHub.
/* exported Script */
/* globals console, _, s, HTTP */
/** Global Helpers
*
* console - A standard console instance
* _ - An underscore instance
* s - An underscore string instance
* HTTP - The Meteor HTTP object to do sync http calls
*/
class Script {
/**
* @params {object} request
*/
prepare_outgoing_request({ request }) {
// request.params {object}
// request.method {string}
// request.url {string}
// request.auth {string}
// request.headers {object}
// request.data.token {string}
// request.data.channel_id {string}
// request.data.channel_name {string}
// request.data.timestamp {date}
// request.data.user_id {string}
// request.data.user_name {string}
// request.data.text {string}
// request.data.trigger_word {string}
let match;
// Change the URL and method of the request
match = request.data.text.match(/^pr\s(ls|list)/);
if (match) {
return {
url: request.url + '/pulls',
headers: request.headers,
method: 'GET'
};
}
// Prevent the request and return a new message
match = request.data.text.match(/^help$/);
if (match) {
return {
message: {
text: [
'**commands**',
'```',
' pr ls [open|closed|all] List Pull Requests',
'```'
].join('\n')
// "channel": "#name-of-channel",
// "attachments": [{
// "color": "#FF0000",
// "author_name": "Rocket.Cat",
// "author_link": "https://open.rocket.chat/direct/rocket.cat",
// "author_icon": "https://open.rocket.chat/avatar/rocket.cat.jpg",
// "title": "Rocket.Chat",
// "title_link": "https://rocket.chat",
// "text": "Rocket.Chat, the best open source chat",
// "fields": [{
// "title": "Priority",
// "value": "High",
// "short": false
// }],
// "image_url": "https://rocket.chat/images/mockup.png",
// "thumb_url": "https://rocket.chat/images/mockup.png"
// }]
}
};
}
}
/**
* @params {object} request, response
*/
process_outgoing_response({ request, response }) {
// request {object} - the object returned by prepare_outgoing_request
// response.error {object}
// response.status_code {integer}
// response.content {object}
// response.content_raw {string/object}
// response.headers {object}
var text = [];
response.content.forEach(function(pr) {
text.push('> '+pr.state+' [#'+pr.number+']('+pr.html_url+') - '+pr.title);
});
// Return false will abort the response
// return false;
// Return empty will proceed with the default response process
// return;
return {
content: {
text: text.join('\n'),
parseUrls: false
// "attachments": [{
// "color": "#FF0000",
// "author_name": "Rocket.Cat",
// "author_link": "https://open.rocket.chat/direct/rocket.cat",
// "author_icon": "https://open.rocket.chat/avatar/rocket.cat.jpg",
// "title": "Rocket.Chat",
// "title_link": "https://rocket.chat",
// "text": "Rocket.Chat, the best open source chat",
// "fields": [{
// "title": "Priority",
// "value": "High",
// "short": false
// }],
// "image_url": "https://rocket.chat/images/mockup.png",
// "thumb_url": "https://rocket.chat/images/mockup.png"
// }]
}
};
}
}
Integration pattern
Pattern for Incoming Webhooks
For incoming webhooks, you notify Rocket.Chat from another platform through webhooks, and the pattern is as follows:
Create an incoming webhook on Rocket.Chat.
Understand the structure of data of the sending platform. Most platforms return data in the form of JSON. Know the structure of data that is sent to your webhook.
Construct a Rocket.Chat message: Using the data returned by the third-party platform, construct a Rocket.Chat message using the returned data's attributes. The payload of the message is in this structure.
Pattern for Outgoing Webhooks
For outgoing webhooks, you notify a third-party platform about events occurring on your Rocket.Chat workspace and the pattern is as follows:
Generate a webhook on a third-party platform, such as Slack.
Create an outgoing webhook and replace the URLs field with the generated webhook URL.
Understand the structure of the data that the third-party platform expects, so as to construct this data from Rocket.Chat's message.
Construct the data expected by the third-party platform.
The data manipulation is done in the webhook's Script class.